Tuesday, June 15, 2010

Final Crysis Wars environment and architecture

Below: Miranda Kerr on left and Helen Keller on right. The two offices contrast in shape- showing their contrasting types of power.

Below: Helen Kellers side. I wanted her office to be very original, symbolising how she created her own life and made the best out of what she had despite all the challenges she faced. Her bridge and the texture and the organic green colour also reflects her 'life journey'- the hills= challenges. The unconventional shapes that make up Kellers side show how she wasn't really part of society due to her disability.




Miranda Kerr's side. All the elements are based on the rectangle or golden section, representing in a very literal way aesthetic perfection. The roof structure is very similar to the walls on Kellers side, but while on Kellers side it is very functional and acts as a safety barrier, it is not so functional on Kerr's side and mainly there for aesthetics.

Kerr's bridge is like a catwalk and the walls are glass to reiterate the purely aesthetics side. Miranda's whole office is white again symbolising aesthetic perfection.

Detail on Helen Kellers side. The rope is practical as she is both deaf and blind so she can follow it, and also symbolises her life and how she has had to create everything and make everything for herself. The texture was also from my word: 'life' collection and is aesthetically interesting, in contrast to Kerr's side.


The shape of Kellers office is very organic and original and made of glass (doesn't show in this screenshot but in the uploaded Crysis environment). I hoped that Keller would be able to maybe feel the environment- perhaps the air moving in a different way as it would in conventional shaped buildings.

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